Hey all, in the process of getting a very preliminary online multiplayer mode to work, we’ve had to wait a while for Steam to approve a build of the game that featured it. Unfortunately the approval process took longer than we anticipated (this is our first multiplayer game!), and as of this posting it still has not been approved. We are trying everything we can to expedite it, and so we will launch the game as soon as the build is approved. We are aiming for some time this week, but can’t 100% confirm a date yet until we know for sure.
Apologies for the sudden delay! As as a “thank you for your patience” gift, we’ll be increasing our first week discount percentage to something higher than the typical 10%-20% that you see. We won’t say what it’ll be yet, but we think you’ll like it :D
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