Next up
Introduced critical hits into the game. Third attack is always a critical, displays a new and fancier sword hit effect and magenta damage indicator
Really proud of this menu type where you can walk around and explore it. The quit button needs to be found (If not good ol' ALT+F4 works just fine) and the credits are also available in a room underneath.
Gotta dodge them all
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Have a good Boi
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Werehog transformation process. #sonicunleashed
Regular exercise is key for healthy wings.
Try it out!
Cash Banooca
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)










0 comments