Game
Swordrite

6 years ago

Slow progress lately but I added lights in the game and a new boss fight




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Gotta dodge them all

Introduced critical hits into the game. Third attack is always a critical, displays a new and fancier sword hit effect and magenta damage indicator

Really proud of this menu type where you can walk around and explore it. The quit button needs to be found (If not good ol' ALT+F4 works just fine) and the credits are also available in a room underneath.

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower ๐ŸŒป, so do we improvise with this post you're reading. ๐Ÿ˜‚

What's coming out of your own improvs? ๐Ÿค”

#Pecaminosa | #IndieDev | #OST | #Jazz

Bandana Dee the Dream Friend

๐Ÿ’Did you like the game? A demo is available for free on Steam.

โœŒ๏ธ Thanks for playing IndieGameiacs!

โš™๏ธ Free Demo: http://bit.ly/UniDuni

๐Ÿ“บ Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

Path of Kami: The Evolution of the Lore

Runestones: from concept to in-game model๐Ÿ—ฟ

What you all think

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.