Okay, so our announcement for today is that I, Segami, will be completely running the Gamejolt page from now on.
And thanks to one of our fans, we’ve found that a couple things need to be explained about the game:
Afterimaging
and
Doors
“Afterimaging” is a mechanic that PlutiePloo programmed into the game on accident, but it ended up complimenting the gameplay. Afterimaging is the fact that a CPU will stay in a cam for as long as you’re looking at it, Even if they’ve already moved meaning: you have to switch to another cam, or re-click the button for the camera you’re on, to update the cam’s image. (No, this mechanic never gets explained in the phonecalls)
And issues with the doors, is because you absolutely have to remember to use the door buttons that are on Cams 5A and 5B. Apparently there’s been some confusion about that.
Any feedback you guys have we’d love to hear.
Thanks
-Segami
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