Hello!
Sorry for the late update, been really busy lately (school)…
I won’t have much time to work on my games, including FF:R, but I’m currently prioritising it over my other games. Anyway, let’s get straight into the update.
Development Update #1
I’ve been working on the concept for the cinematic cutscenes that will be in the game and doing small early tests for the co-op mode. I’ve been also doing a bunch of changes to avoid all similiarities between Those Nights at Fredbear’s. The AI for most of the animatronics is almost finished, just adding a bit of tweaks to it. Right now I’m making the script along with a good friend of mine, Secundus, and it’s going pretty well so far. I might be making a few teaser traillers in the next following days, we’ll see how it goes. For now I’m focusing on the main core of the game.
As for now I can say the game is 25% ready overall. A demo, if it will ever be made, will contain the singleplayer mode with some of the first chapter. Dont get your hopes up, though. It’s gonna take a lot of time to make the game due to it’s size.
Sorry if this was a little boring to read, I haven’t done that much progress and I don’t want you guys to think that I left the game to rot right after remaking it. So thanks for reading, and I’ll see you later.
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