Game
Dungeon Tactics
12 years ago

Small improvements v1


New version now features, new improved movement controls (touch active) with feedback on possible movement. Movement uses less energy per move now also.

Also:

Smaller Gameboard lending to a larger perceived game screen than in the previous version.

The Game-Board is also now disabled when you are being attacked, to indicate your turn better PLUS there are visual border flashes indicating when you’ve been hit or manage to hit or kill a monster.



0 comments

Loading...

Next up

Path of Kami: The Evolution of the Lore

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

The whole squad is here!

Interested? Follow me!

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Terraria

a drawing I did because I was bored😪. But I love how it turned out.😊

not the greatest house, but it's a house! :D