Game
Dungeon Tactics
12 years ago

Small improvements v1


New version now features, new improved movement controls (touch active) with feedback on possible movement. Movement uses less energy per move now also.

Also:

Smaller Gameboard lending to a larger perceived game screen than in the previous version.

The Game-Board is also now disabled when you are being attacked, to indicate your turn better PLUS there are visual border flashes indicating when you’ve been hit or manage to hit or kill a monster.



0 comments

Loading...

Next up

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

Strange Umbrella

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698

Cash Banooca

not the greatest house, but it's a house! :D

Only true badasses may pass! #conceptart #art #gamedesign

Annie of the stars

Sonic The Hedgehog style Super Smash Bros 4 Pixel art Gif.