:Small changes:
Dialogue changed, titlescreen is now skipped upon first launch, new enemies, improved pacing, more NPCs.
:BIG addition:
There is now going to be a difficulty system! From an easy difficulty that focuses on story, so an incredibly hard difficulty that serves as a fun challenge!
:Possible addition:
I've been trying animation in place of the still images in the beginning of the game. It might not be a feature in the end, but we'll see! ;)
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