Game
FIRESTORM: DEADLAND
3 years ago

Small patch update


Were adding more debri to the map , New buildings were added , Frame rate was stabilized at 60 fps all around
we also patch some minors bugs and increased zombie counts to all rounds

More things were added as well as visuals to the map , while we wait to confirm these changes to the demo map, Were also giving you guys a bigger map that was in the works and is entering the testing phase. The update will be avaible sometime tonight hopefully.

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Welcome to Firestorm: DeadLand Enjoy the game and happy hunting

Ingame-shots

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

Terraria

Shuiro Haname. #Commission

Commission for @ShuHaname

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!