Campaign 2’s pursuer now targets your last position instead of a random one.
Campaign 2’s pursuer movement speed is now slower.
Campaign 2’s pursuer bullets are now slower.
Campaign 4’s spawner enemies now only spawn allies when you are near them.
Next up
ANIMA has been re-uploaded.
...
The Pseudo-Haunting demo is out!
Minor demo update:
-Fixed a bug that made some enemy bullets phase through the player’s real body even if they touched it.
-Reworked the pause menu.
-Added the option to disable the dither effect.
Something has been found.
Only the OGs will remember...
DETUNED is out.
The "ghost path" which was previously only available in the mobile port (which was a disaster) can now be played for free.
Happy spooky month!
Aberrant Flow is now available on Gamejolt! Enjoy this 15-minute ride of kung-fu fighting necromorphs.
Devlog 1 & demo update
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