It's sad that because the game has some elements from two fangames I love very much, Oblitus Casa and GSAF, it's being labeled a "copy," "CTRL C + CTRL V," etc. I just wanted to test my programming skills so far using mechanics present in the two aforementioned fangames; I don't see anything wrong with that. I don't hide the fact that the game does borrow mechanics from those two games, but it also has its own, but I'm sad that not everyone thinks that way. Anyway, nothing serious, I just wanted to point this out.
edit: Also this isn't a serious game, as i said, it's just a game to test my programmation skills. I didn't make it to be glorified or be something unic. And yeah, that's why the game is called 'A Test'
Next up
Small update!
they are five against one (the grey square is the mechanic explain layout)
Fun fact: AT2 have 529 images at the moment!
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Almost half 1k code lines, damn
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A TEST 2 FULL RELEASE MOBILE PORT IS OUT!
A TEST 2 FULL RELEASE IS OUT!
Custom challenge preview!











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