0.2.1 released
Changes:
Smaller bug fixes
Small price update
Now you can only get a butterfly knife from the breakout cases
Deleted the auto-load function, now you need to load the game from “settings” tab
0.2.1 released
Changes:
Smaller bug fixes
Small price update
Now you can only get a butterfly knife from the breakout cases
Deleted the auto-load function, now you need to load the game from “settings” tab
0.2.12 Release!
I know that 0.2.11 was supposed to be succeeded by 0.3 but... ☺ Yes, this means that 0.2.12 is mostly a hotfix update, but it also adds a few interesting features and polishes things up before the legendary 0.3 release.
Hi! 0.2.10 sees the light of day today!
As always, it's been a while. This update mostly brings ease-of-life improvements, milestones, and fixes quite a lot of things.
0.2.9 is finally out and playable right now. This is probably the biggest update yet. Hope you guys like it!
Please note that older saves will not work with this update.
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
Did you know that today is #InternationalJazzDay? 🎷😎
No? 😯 Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? 🎷
Let us know what you think about it and have a great weekend!
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖
https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
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