A couple of weeks ago I tried to make a proper custom night out of the old ADI 2.0 by @13_Sonic_Games . But while I was adding all of the actives for the customization arrows, I found out that the numbers representing the AI levels were completely useless, since the game just specifies the movement timers for each character based on what specific custom night challenge you've selected. That was a fun 3 hours of my life gone. (Not really.)
Oh, also, Five Nights at Maggie's 3 QoL is getting close to completion. I'm pretty excited to show it off (even though it won't be to a very big audience). I don't think I'm going to make major updates on the other QoL mods I've made after finishing it (like I previously said I would). Let's just say, plans have changed.
I'll still try making minor patches for them at some point, since I know a lot more about Clickteam now than when I started this gamepage. Anyways, have a good day/night y'all.
Next up
Hey guys, I got 100% completion in this game. (Five Nights at the AGK Studio 4 Rebranded) This includes the nights 1-5 deathless challenge, which doesn't have anything special other than the bonus star. Alright, that's all I have to share, bye bye.
JRs 7/20 mode completed! (Version 1.4.1) Time was 28:44.16
Five Nights at Maggie's 2 - 7/20 Mode with Cerdi enabled
(This was made on a modified version of the game.)
Next project
Maggie's 2 100% completion on a chromebook, dunno if anyone's done this before ¯\_(ツ)_/¯ (However, I beat 7/20 mode by somehow bugging Jerry. Not sure if I would've been able to beat it without that bug, due to how laggy the chromebook was.)
Five Nights at Maggie's 3 - 6/20 Mode with Endo enabled Wasn't as hard as I thought it'd be, but it is stressful. (This is from another modified version of mine.)
What you all think
So here's the first of the zodiac signs i will make for the next weeks.
I-Buki
Mio-Da!
Ibuki Mioda!
One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!
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