5 years ago

small update: I have reprogrammed my skin system now it is still as big as my old script but when I add new skins I don't have to add new lines of code! :D (with the old code I would have to add 8 lines per new skin)

Game on Steam: https://store.steampowered.com/app/1570600/SlimeJumper__Ultimate_Jump/




2 comments

Loading...

Next up

----- major update | demo version 0.1.3 -----

------| new |------

- New Ui Animations

- New Text Font

-------| Bug fixe´s |-------

- Menu Movement fixed

this is my new project: Cybernaut. in this game you will traverse cyberspace as a cybernaut and encounter some obstacles along the way.

what do you think of the design so far?

Here you can see the weapon in action ;D

Join a mercenary team: high-risk, low-benefit positions available!

Defend cargo trains in this innovative Turn-Based Tower Defense meets Reverse Bullet Hell.

Wishlist the game now: https://bit.ly/AustraliaDidItSteam

I'm in the process of reworking the character on the right you can see the result so far. (of course I'm not finished yet) but how do you like it so far?

Wax Heads is a cozy-punk narrative sim about working in a struggling record store.

Lose yourself in an emotional, uplifting narrative about community, musical mysteries and underdog spirit. 

Play the Next Fest demo: https://bit.ly/WaxHeads

i'm in the process of redesigning the weapon. on the left you can see the result so far.

what do you think?

So it's 1 o'clock at night but I'm almost done, only my hands are missing!

Happy Devruary! Devruary Day 25 celebrates @Ulisan ! They're an old-school gamer and the game dev behind multiple fighting games! We also have a question for the devs of Game Jolt: What does success look like for your current project?

the body is as good as finished. :D