Game
Dodge!
12 years ago

Small update


This is a small update, not the big one with the scoreboards yet. The following changes have been made:

  • Changed the behaviour when the mouse exits the game area. The player will now keep following the mouse instead of pausing the game (player would not exit the game area, it will just go around the border close to the mouse direction).

  • Limited the amount of mines (the grey thingy that explodes into color balls) on screen to 4. If you think there are still too much mines, or too few, please tell me.

  • Fixed a bug where slow time power-up wasn’t affecting orange enemies properly.

  • Fixed a bug where points win over time won’t work correctly after reseting the game.



0 comments

Loading...

Next up

Runestones: from concept to in-game model🗿

What do you think guys in my robot?Just a beginner in 3d modeling..

My instagram https://www.instagram.com/rojhonbb/

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.

My D&D art for my family so far (WIP if you couldn't tell)

Regional Bulbasaur. #Pokemon

Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart

Our Japanese themed game released yesterday on Gamejolt + Itch io if anyone would like to check it out! :) You play as a spirit of a japanese wolf.