Game
Dodge!
11 years ago

Small update


This is a small update, not the big one with the scoreboards yet. The following changes have been made:

  • Changed the behaviour when the mouse exits the game area. The player will now keep following the mouse instead of pausing the game (player would not exit the game area, it will just go around the border close to the mouse direction).

  • Limited the amount of mines (the grey thingy that explodes into color balls) on screen to 4. If you think there are still too much mines, or too few, please tell me.

  • Fixed a bug where slow time power-up wasn’t affecting orange enemies properly.

  • Fixed a bug where points win over time won’t work correctly after reseting the game.



0 comments

Loading...

Next up

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

Fan art for Foolish I'm feeling kinda better so I drew this

Werehog transformation process. #sonicunleashed

brung back my old oc plus a new one

...they don`t have names yet tho

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

it happens

ooh yes..

It's old and it glows. Experience the nostalgic tile-matching puzzle game in it's new glory!

Game : https://gamejolt.com/games/colortris/499578

ColorTris gameplay - Peach squares

______________________

Music : https://soundcloud.com/the-musical-ghost/ghost-kozmos-tetris-the…

:] me sigue sin gustar

:] I still don't like it