Timer now properly displays milliseconds when showing your final time
Credits can now be skipped
Credits music no longer plays if you have music turned off
Removed the nonexistent section from the Red Jungle’s map
Added another enemy to a room in the Dead Jungle
Next up
Reminder: Demo and Greenlight launches in 3 Days! What the title says! Also, check out the slick new title we have for the game. See you on the 30th!
Sleepy
Nojong, an arcade mashup of Tetris and Mahjong is out now!
Spirits of the Ancient Oak
Super Skelemania Available Now If you owned the early access, you should be able to download the full version immediately. Lemme know if you have any issues! Thanks for being awesome!!!!
So many new things
Wonder if anyone can guess what kinda game I'm working on right now with this GameJolt session data as the only clue. I bet someone can sleuth it out!
For some reason, it's really hard to change the alpha value of a tile layer in GameMaker. You can do this easily for sprite or instance layers, but not tile layers. So here's a video on how to easily update the alpha value of tile layers in real time.
0 comments