Game
Super Skelemania
8 years ago

Small Update


  • Timer now properly displays milliseconds when showing your final time

  • Credits can now be skipped

  • Credits music no longer plays if you have music turned off

  • Removed the nonexistent section from the Red Jungle’s map

  • Added another enemy to a room in the Dead Jungle



0 comments

Loading...

Next up

Sleepy

For some reason, it's really hard to change the alpha value of a tile layer in GameMaker. You can do this easily for sprite or instance layers, but not tile layers. So here's a video on how to easily update the alpha value of tile layers in real time.

Reminder: Demo and Greenlight launches in 3 Days! What the title says! Also, check out the slick new title we have for the game. See you on the 30th!

Some awesome fanart from Zyalin! https://twitter.com/Zyalin_Art

Super Skelemania Available Now If you owned the early access, you should be able to download the full version immediately. Lemme know if you have any issues! Thanks for being awesome!!!!

Frog Boss!

I don't normally post here, but I'm announcing a new game! It's called 9 Till Void and it has a GameJolt devlog which you should follow!

https://gamejolt.com/games/9tillvoid/460922

I'm developing a new commercial game with a small team! A demo will be coming to steam soon, but you can wishlist it in the meantime if you're into deckbuilding / autobattlers / roguelikes!

https://store.steampowered.com/app/2862890/Become_the_Moon/

^^^_>>

I'm currently making a Tetris + Mahjong hybrid game called #Nojong. Match colored blocks in the field to make clears. After a number of clears, the blocks left in your hand are scored, so you want to try and keep triples and quadruples in your hand.