Game
Super Skelemania
7 years ago

Small Update


  • Timer now properly displays milliseconds when showing your final time

  • Credits can now be skipped

  • Credits music no longer plays if you have music turned off

  • Removed the nonexistent section from the Red Jungle’s map

  • Added another enemy to a room in the Dead Jungle



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Some awesome fanart from Zyalin! https://twitter.com/Zyalin_Art

Super Skelemania - Danger

Wonder if anyone can guess what kinda game I'm working on right now with this GameJolt session data as the only clue. I bet someone can sleuth it out!

Hello Skelemaniacs! No skele-related news, but I did just release a free demo of my new game today! It's a weird roguelike about casting spells. It's fun!

https://gamejolt.com/games/9tillvoid/460922

I'm currently making a Tetris + Mahjong hybrid game called #Nojong. Match colored blocks in the field to make clears. After a number of clears, the blocks left in your hand are scored, so you want to try and keep triples and quadruples in your hand.

Spirits of the Ancient Oak

Nojong, an arcade mashup of Tetris and Mahjong is out now!

For some reason, it's really hard to change the alpha value of a tile layer in GameMaker. You can do this easily for sprite or instance layers, but not tile layers. So here's a video on how to easily update the alpha value of tile layers in real time.

^^^_>>

Sleepy