I noticed that the graphics used for different biomes actually looked pretty bad in certain situations. You could sometimes see a square box around the individual parts, like this:
I have fixed this problem, and made other biomes blend far more smoothly. In future builds, I will make biomes more unqiue, (at the moment they’re simply terrain variation with no unique wildlife, except for the caves and lakes.)
This graphical update will be in the next public build of the game.
As ever, thanks for your continued interest!
Here are some examples of the improvements:
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