Today, we fixed all the mobile related bugs, and polished the tutorial. More levels should be added soon! Keep up to date to know when. If everything goes right, we’ll have Sky World (World 1 of 4) completed before March.
Ok, let’s get started:
Added Woogy Enemy (AKA Little Ballon)
Yellow platform changes jump boost depending on their size and how much you pushed it down.
Added Wood Groundpound Block. (It doesn’t have an actual use yet)
Fixed mobile-related bugs.
Fixed error on Level Sky 1-3: Now the hopping minigame plays Disco instead of Aquarius.
Changed Butterfly Sprite. Now it looks like a butterfly :)
Now you need to HOLD start in order to go to the menu. Also, you need to HOLD erase in order to create a new game. We’ll add a confirmation message on future.
Pressing [Q] leads you to the menu.
Fixed Sky 1-3 Bugs.
Added new background, that kinda resembles the older background, but without mountains, sea, or sun flare. We’ll do lighting later. (This background isn’t final of course.)
Phew!
And if any of you early testers, find something out feel free to tell us.
Thank you for reading, Good Night!
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