Making a Dusttrust game, based off Dusttrust X is it?/what was originally known as Underswap Thanatos, sounds pretty fun. You can do some fun attacks with 3 phases (Plus Papyrus Encounter). Finishing a Dusttrust game is where the issue seems to start. I constantly think I need to be as good as the source material, which just won't happen, I'm a solo dev here, with limited access to resources besides public sprites/assets.
In closing, whoever said another one bites the dust was right. This really did bite the dust. And the Dusttrust curse is totally real, game's cancelled, and that's the end of this game's story.
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