Alright, as opposed to my other projects (which failed terribly and have both been cancelled as they were both way too complex for me right now), work on Sonic GM is going incredibly smoothly. As of right now, I have Sonic and all his basic moves (skidding, rolling, jumping, momentum, spindash) an enemy (you’ll probably only see Motobugs for a while as they’re super easy to program compared to stuff like a Caterkiller or Buzzbomber), slopes, a title screen, and a full zone list, along with nearly every song I need for the soundtrack. The very first Skatepark Demo (which is really just a glorified version of the test level) will be posted before the end of the month, hopefully.
Next up
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Werehog transformation process. #sonicunleashed
One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!
A Shiny Mega Gengar 🌟 For @ManutkArt ![]()
's #ThreeColorsChallenge!
Check out this NPBR cyberpunk character model by Glyong E!
https://www.artstation.com/artwork/8edJRE
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
Terraria
Showing off player 2 😎
What do you think?
If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.
Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.










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