Firstly, the trophies. They are... mostly fine but there are alot of "completionist" trophies that i want to add at some point. Why havent I added them? Because im going to add more to the game, and i dont want to take away your trophies when I add more to the game, neither do I want you to have a trophy that you technically dont deserve.
Now, what do I mean by completionist trophies? Well:
-Beating all "extra nights"
-Buying all of the hoodies & circuits
-Buying all of the permits
-Getting every achievement*
(*Except for ones made for max mode players.)
Now, what updates do I plan to make to the game specifically? Well...
-Hoodies & Circuits update
-Extra nights rework update
-Endless rework update
-Potentially a multiplayer versus mode? (This is def the most ambitious, but I think I could do it. It'd take some time though.)
And alot of smaller additions, such as controller support and bug patches obviously, would be added throughout those updates as well.
As for which order, I'd say it'd probably be top to bottom, that meaning Hoodies & Circuits are going to be the first update added, and if I ever do make it, the multiplayer versus update would come up last.
Although, im probably going to be moving on to other things, that meaning probably Green Shield, an undertale engine im making for my friend, (That isnt turbotale! Well it might end up turning into turbotale but it isnt for now!) and maybe a long abandonded FNAF fangame that me and my friends were making.
Thats not to say I'll be leaving FNAL behind, that just means I wont be working on it for some time. Though theres a decent chance that I'll end up making the Hoodies & Circuits update before I stop working on it. Dont count on it though.










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