Next up
mAro
New Game i'm working on
M
He can Not Sense has no Sense
I'm Making a Doom Mod Using the Sourcecode of Metadoom
One of the Games New Enemies - The Dread Knight
From Doom Eternal, He's a faster meaner and slightly Tougher Hellknight however he has traded the barons jump attack for his fireball (His Jump Script didn't Work)
Possible New Project?
The Fireborn Baron, From Doom Eternal a Version of the Baron that has an automatic spliting projectile, essentially a version of the baron thats begging to be the phobos anomoly
The Enemies So Far, Some have been redesigned from the original MetaDoom
Merio










0 comments