Game
Ghost Tower
3 years ago

So, I got the random level gen to work, now for the enemies and items.




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I recently got to try out part of @TheFuriousLucario 's "Hangout with a Neko girl" update that he's working on. That's when I remembered this FNF style song I made as a little joke because I liked the game so much. Enjoy!

I made this as a freeplay song for @TheFuriousLucario Friday Night Funkin' mod, but it's bumpin IMO. So I'm posting it here. Enjoy.

New map, heres a snapshot for part of it.

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

Werehog transformation process. #sonicunleashed

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.

A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !

Hi all, Quick update with a bunch of fixes and changes.

Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.

Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone

Enjoy!