
so, I guess I have some news for today, the entire source for the mod is being reworked and ported to Forever Engine, main priority now is to just revamp everything we made so far, including songs and characters
hoping to provide a cool mod for y'all!
Next up
Options are gonna have a bit of a rework later on, but as of now, they are exactly the same, we now have a new category to fill the empty space due to the removal of note colors
if you have issues with motion sickness or flashing lights, this is for you!
Sup! so I'm gonna keep some devlogs before release so you guys can have an idea of what we want to do with this mod
one of the things we wanna add is Setting Presets, here's an example on how the "Casual" one should at least act in game
currently pushing an update right now to fix some minor stuff, improve the auto updater, and hopefully get those things out of the way for the next release sorry for forgetting abt u Loopi pls don't kill me <3<3
Here's a Cheat Sheet for the Timing Windows if you wanna challenge yourself when the mod is out
I've got some more stuff to show for future updates First, we have Gamejolt Integration now! with this you will be able to save your Scores and Awards on our gamejolt page if you wish huge thanks to TentaRJ for this integration! https://github.com/TentaRJ/GameJolt-FNF-Integration
on the mod itself, we already have some options that will be used for those presets, usually they are ticked on by default, timings have fair windows and you're gonna have to hit the most "Perfect"s or "Sick"s you can so you won't lose HP
Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday
Werehog transformation process. #sonicunleashed
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart
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