
So I guess it's been a year since I announced this game wow. I think I've practically gone backwards in development because of losing the old file but I think the things I've remade are MUCH more adaptable for later content, I'm gonna do a demo, sometime.
Next up
Here's this guy or something I don't know
So I've forgotten to update everyone on this so I thought I would, I turned this into an image because of Gamejolts limited character count. I know it's a bit lengthy.
Menu 2.0
Characters coded 10/70, doesn't sound like much, but it's progress. I've focused a lot more on mechanics towards the start of this project although it's been over 6 months since this project started, dang. Also here's some office images(subject to change)
IS THAT JERRY FROM 45UCSaF?!?!?!? (jerry moment)
Another office image!
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖
https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
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