Game
Bunny Breeding Simulator
6 years ago

So, I think that our inactivity here has been indication enough, but it's time to make it official: Fishmoose Interactive is shutting down.


We invested a lot of time and resources into making the release of Cosmic Kites as good as it could possible be, but it just didn’t take off. This can probably be attributed to our inexperience, lack of community-building or simply the rapid changes of the industry. But it left us in a weird place, and we’ve been struggling to maintain momentum ever since. And over the last couple of months we’ve all but ceased operations and started heading in our own individual directions.

We’ll try to get Calenture (The Card Game) released in some respect, but we’re not making any promises. Aside from that, this is probably to consider the end of the road after 6-ish years; first as a group of friends making games during our time at uni, and later as a company.

There are plenty of half-finished games that we’d love to release somehow, and some additional work might still be made in the future. But, once again, no promises.

Lastly, we’d like to sincerely thank everyone that has tagged along over the years; tried our games, met us at conventions, etc.

Tobias and Alex, signing off.



0 comments

Loading...

Next up

FEEDBACK TIME! Which version of the logo do you prefer?

We're making abominations, and we lööööve it!

The initial rooms of the game!

Yeah, we're really heading places!

End of day 2 This is getting out of hand! But it’s sooo fun! More freak mutations as well as optimization and additional sound effects tomorrow!

And so on, and so forth.

New logo unveiled!

Some new, pretty visuals! _The state of the graphics in demo version 0.0.8._

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!