Next up
I've implemented smooth scrolling for the ground and BGs, and now it'll just smoothly move to the next costume (if there's any at all). This also gives me more dynamic level lengths. Here's a video showcasing it. It's more obvious in the second level.
Previous Screenshots I've already shared on my main profile.
Music Control has been added to the engine! It should be obvious what this is, but I go into depth on what I mean by Music Control in the article below.
Important Message (OUTDATED)
Well, this isn't Jupiter.
Progress is being made. The jungle's development goes well.
Okay, so get this. I know why Not-Mougera just felt... off looking at it. It didn't have the same colors used nowadays. It had more of that green tint I find in a few other sprites. Pictured here is Mougera, Not-Mougera, and color corrected Not-Mougera.
Say, what kind of mushrooms are these again?
I got it.
* Insert Out Of Place reference here *
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