Game
Dustbelief Papyrus Rebirth

22 days ago

So interesting... you're ready?


For quite a long time, I've been asking myself a question: why do people make games?

This question appeared when I realized that my vision differs greatly from that of others.

For me, the goal is to express an opinion, to make people think.

In essence, to give others the same thing that the original Undertale once gave me.

But the more I look around, the more convinced I become that most fangames are not about that. You could say they're more like "product". You play them, consume them, and then forget about them.

There's only one question that truly concerns me.


My crew, is anyone among you willing to look for and read the meanings hidden within my work?



5 comments

Loading...

Next up

Main Menu. (New version)

First Signs of Progress.

Is spending so much time on the main menu a waste of time or a sign of love?

The composers have been successfully identified. (Two).

So it turns out I'm not alone after all. That means we're a team: Dust Star and @SR_Edirstoteles .

Edirs Ratzum has already written the first track, which will be used in the location (Mines theme).

New Human desing.

Now I have a mannequin for creating HuMaNs. It's simple enough to just replace the sprites.

Muffit

HELP!

Music-related issues.

Looking for a composer for a project (soundtracks).

Pure classical vibes...

Bring out the lights and cameras, let's make this cinematic.

Well. I’m heading out to celebrate the New Year. Papyrus is coming with me, and he also (almost) sincerely wishes you a Happy New Year. (I barely had to force him.) He’s planning to go out and have some fun in the new year.

Gonna make a DR version of AU chart, where I choosed spamtenna instead of skelebros that you usually seen in UT AU chart. coming right up!

Development of the project has begun.