Game
Project 9 - A MetroidVania 2d Platformer
10 years ago

So much progress!


The past few days have been way productive! So productive that I haven’t even posted here… whoops!

New boss! Jake the Bandit Leader is pretty much done, he has some special attacks, some normal attacks and some friends that help him.

Bosses have healthbars now! Yep! You can see exactly how bad they’re beating you up and how close you are to winning!

The roll skill is tweaked and perfect!

Animations have been improved for the player, the sword swing has been slowed down and is now more ‘crisp’ and it also has a particle effect on hit.

Lots of cosmetic stuff, but that stuff has to get done at some point!



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Oh man! This is progress! Colored text is impressive to everyone!

Working on a town!

We are under attack!

Fan art for Foolish I'm feeling kinda better so I drew this

"Our work is never over" they said.

Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.

brung back my old oc plus a new one

...they don`t have names yet tho

Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Path of Kami, running around the shrine area