Game
Project 9 - A MetroidVania 2d Platformer
9 years ago

So much progress!


The past few days have been way productive! So productive that I haven’t even posted here… whoops!

New boss! Jake the Bandit Leader is pretty much done, he has some special attacks, some normal attacks and some friends that help him.

Bosses have healthbars now! Yep! You can see exactly how bad they’re beating you up and how close you are to winning!

The roll skill is tweaked and perfect!

Animations have been improved for the player, the sword swing has been slowed down and is now more ‘crisp’ and it also has a particle effect on hit.

Lots of cosmetic stuff, but that stuff has to get done at some point!



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Oh man! This is progress! Colored text is impressive to everyone!

Working on a town!

art comission.

Just a Pico sprite

Werehog transformation process. #sonicunleashed

Terraria

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Animation test. Not an actaul conclusion to who wins sonic vs Mario. Just a test animation combo.

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)

Development of my game Juno. This is the rune equipment system.

Usually update over on twitter: https://twitter.com/synrec_kaisyl