Game
World without Time
6 days ago

So! Optimization update!


Nvidia GeForce GTX 1060 6GB now delivers 50-80 FPS on ultra graphics settings in FullHD, and 60-108 FPS on Nvidia GeForce RTX 4060 Laptop in 4K on ultra graphics settings. And that's without upscaling!

It was challenging, but I finally got it done. Ray Tracing is not used.

The beautiful volumetric fog turned out to be too labor-intensive for the huge location...



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Development goes on!

Made a minor redesign. Lieris. The game's main character.

Menu Update.

Well.. It was long, but the seven girlfriends are ready. Maybe I'll make some game if I want to. Or I'll make even more characters out of boredom.

I am preparing a very large-scale update of the game with an update of models suitable for the setting, improvements and refinement of mechanics, but for now I can only show an update of the UI.

Flight capability added. Fly Update.

I am launching a new project! World Without Time! At the moment, I have only a small prototype with small mechanics, but I hope that even the project will be good! He will be small, but interesting!

Prototype 2 – World without Time

Having fun creating characters while I'm in a state of burnout.

Prototype 1 – Sweet Snacks From Pinkie Pie I do everything out of boredom. It turns out funny to some extent.