1 year ago

So, Scratch 4.0.


I'm sure you've all heard the news, and if you haven't you've probably seen me joking about it, but yes; Scratch 4.0 is currently under active development at the Scratch Foundation.

I'm not going to elaborate on anything specifically regarding what I think about it, I'm just going to cut to the chase.

4.0, at least right now, appears to be built off of 3.0 in such a way that Unsandboxed should be able to make a smooth migration. That is subject to change, as it has a projected release of 2025, and a lot can happen between now and then.

In other words, no, this will probably not affect Unsandboxed's development, but we might have to slow down even further until more information about it is out.

To answer the question of why we'd bother migrating to begin with: firstly, why not? I'm self-employed, I've got nothing else better to do! Secondly, 4.0 is allegedly built off of modern Blockly, which has actual documentation and is far better and more powerful than what Scratch uses. The work would pay off and give you guys a far better Unsandboxed experience, should we go through with it.

If you didn't know 4.0 was a thing until this post... yeah. It is. Happy birthday!



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I made a page for this weird project to post my ramblings.

having some problems with the collisions of entities, so im gonna take a break for a day or so.

if anyone thinks i should open this game up for testing or make a disc server or some shit, lmk.

OOOOOOOOOUUUUUUUUUUUGHHHHHHHHHHH

camera zoom is kinda working

turns out, the hitbox is out of sync with the player, but only visually. considering the drawn collisions are supplementary to the debug menu, i am not gonna fix that. it's annoying, but not gamebreaking.

We're trialing a fully reorganised and overhauled VM for unsandboxed.org.

If you have any interest in extension/mod development, or are versed in the technical side of Scratch, I urge you to give us your feedback.

Connected textures have been implemented on a rudimentary level. It's got some jank but the concept is there and I can easily improve it in a few days.

MY BRAAAAAAAAAAIN

The two JSON extensions are available for testing in the Unsandboxed Discord Server.

I'll be releasing more, such as Clones Plus 2, when I can. Hopefully these'll make Unsandboxed a lot more... viable.

https://discord.gg/fS9Scxdx65

I am going to do what Mojang does best: procrastinate.

I want to make a tool for me to animate and define entities similar to blocks. Why don't I just include this in ExtenderDragon? See slide 2.

(ExtD is for hundreds of blocks, not a dozen mobs.)