So, for the past few months i have been trying to fix the issue i am having with UE5 where i cant package the games new version, but alas it is not ment to be as i can not compile it to a game... so this means no more new versions... ill make this an alpha demo, and I will try to get it working for another week, but if no sucess im going to have to stop developing the game... but this setback wont stop me from making more games for you all!
Next up
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.
What you all think
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
Finished work on the emotions of a new character for the tank universe
A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!
One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!
Check out this NPBR cyberpunk character model by Glyong E!
https://www.artstation.com/artwork/8edJRE
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Rockin the Guitar, an Axe like Guitar I made for my Uni project
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