The patch includes:

- Getting the gradient back to the behind like the original game, and number is simplified to only show your current hp instead of the format "hp / hp_max" 

- Fixing the color bones masking in this attack as the color bones were masked in the 1.0.0 while that was not the case in the original game as shown! 

- Now there's fog in the "corridor" (the prologue) because yes! 
- Now the sanity in debug is no longer set to max as default when debug is on (They will be healed along with your HP when the HP is 0). 
- Added Shift + H keybind for instant healing whenever you needed to serve the practice purposes. 
I hope that's all about it from the patch and there won't be any critical bug that kills the game!
Happy playing!















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