16 days ago

So, today's my birthday, officially meaning its been two years-three years since i started my "Fangame tester Journey" as i call it

I apologize if the article isn't as detailed as old stuff i used to do, im stupid and did this too on time.


I still remember when i was like, using gamejolt CONSTANTLY all the time to just post random bullshit to try and be funny or get popular, even tried to like follow one million people to see if some would follow back, but that's kinda stupid, when nobody's realing keeping up with you, they just follow for the sake of it lmao,


So... where did it start?

October, 2023 - July 2025
the first dev i contacted.

I can't remember much, but i'm pretty sure i was hungry to make, or be apart of, another Development team, i won't get into too much detail, but i used to be obviously, a child and just didn't handle situations too well as a director, so i mostly just wanted to be apart of something again, just gives me a good feeling y'know,

So then i came across someone on Gamejolt, this said person being @MrMalos . and oh boy that's where it truly started

I at first obviously, didn't test for ALL of his games, since he had ones that predated myself even being active on gamejolt, but it's safe to say i playtested for about 50% of his games, or tried to.

My first experience testing for Malos was Phobia: Nightmares , i didn't have much knowledge on the phobia games and i still don't, but it looked cool in concept, so i kept playing and playing and helping with balance changes, bug fixes, all that stuff, and then, not much after, he started TRTF2: Space Time, and obviously i was hooked, i love TRTF afterall, even if i don't have much knowledge on the lore itself, the games for me were a massive field trip, and not to mention some of the remakes out there, some are incredibly high quality and fun, but im getting sidetracked here. I'd also start my Youtube Channel that i still barely upload on, i hope in the future to make other videos, but i started uploading Max Mode footage of TRTF2: Space Time, 4/10 to be specific, and well, i was having a great time! i truly felt great testing for the two games he had me test for at the time, and then later came BKFCNC:D ( Beta Kitty FazCat Nose Clicker: Demake ) and Another Generic Fredbear Game, i'd stop at AGFG for a month, as i was focusing on another game i'll get into later, and then finally, as of recent, The Cabin Face Family Games, the first, the second and third, I'd only beat the first, the second and third i just didn't have as much fun on, and everytime i looked at the pages, i just felt a little guilty, as if i wasn't enough, couldn't beat such a simple game? pretty sure burnout was getting to me

So thank you, Malos, for kickstarting all of this.


April 2024 - May 2025

This here was one of the games in my opnion, i least tested for, and i also have a slight feeling of guilt whenever i see the creator's posts, since i still do keep up to them.

It started with another day of me scrolling through the New / Hot page on GJ FNaF, spotting a golden child along the many... questionable quality games at the time, and oh boy it looked interesting, it seemed to mix scott's 3DS Pro model style with the creator's OC's, and i was instantly interested, said game being Five Faithful Nights at Whitney's by Aulla La , i at first, started a normal conversation, wondering why the game required 4 GB to play, and slowly shifted to asking, "Hey, could i play the game?" and well, sometime later in april, i'd get the first build through GJ Key's, something at the time i had never used, but nothing a quick research could do.

Started playing, having a good time, the game had.... a lot of mechanics to get used to, but not to say it was BLOATED with them, more so just getting used to something entirely new that was also similar to stuff you've seen before.

Got to night 3, and then silently quit the game, yeah, yikes.

Sometime later in may, a week or a few days before the full game's release, i was asked to test again, promised to, and didn't, i truly feel ashamed lookin back at it.

I reckon i was also gonna be in the game? yeah, along with some other person, but turns out they got exposed by being a weirdo or something, idk , sorry for not keeping up with gamejolt drama lol, i remember i was gonna be a DeeDee mechanic, that would alter some stuff in the night, but that's really it.

Thank you for giving me a chance however, i appreciate it Aulla.


November 2024 - Now

Malos gets a mention here again, he had a friends server that held two people in it at the time, these being @Peripherals and @HeisenbergusS , my memory is extremely foggy, but i reckon seeing a game page for this specific FNAS game, that looked extremely detailed and also felt like it was gonna come out unlike many many others that still haven't released due to childish owners or many other factors, mostly drama from stupid people, and decided to ask both of them about it, since they were actively working on it (and still are) at the time.

Said game was Five Night's at Sonic's: DX , but i didn't immediately get into the team, i wanted to have a feeling like i truly earned it, so i'd spend hours upon hours on roblox, modelling the characters with exclusive extras renders some provided, and was even given a build, however it was locked to two nights, i tried to be smart and fiddle around it, but couldn't since i'm stupid and don't know clickteam;

And then finally, i was in! i was immediately given a build, and obviously struggled with the game at first, however i was having SO much fun, that like a week later, while on my many many attempts at Night 4, i'd stay up late up until 2 AM, and after beating it, i felt so determined, and would end up beating Night 5, obviously it also took many attempts, even more than Night 4, but after beating it, i felt extremely relieved and happy, i tried going into night 6 for a little bit, but it was already 4 AM. I was extremely tired, and would drop the game for the day.

Obviously, after beating Night 5, i'd head into the final main night, This being Night 6, and man.

I was constantly struggling with it, the addition of one threat in specific made it extremely annoying, and had to get used to new strats, i even made one that Peripherals used to beat the max mode, which at the time was out of my reach, this being.... get ready,
" The Hatty Flicker Goon Miles strat " , yeah i'm not joking, thats what we decided to name it, anyways, night 6 took me about like two-three days? but after beating it, i felt EVEN more relieved, and was finally glad the torment was done.

Of course, i would attempt max mode, and got to 3 AM on my current standing best run, i took a break not to only regain myself after the many hours i couldn't be pulling off in normal weekdays or weekends anymore since summer break was long gone, but because obviously, i had school to attend to.

Thank's everyone in the DX team for welcoming me with open arms, even if we sometimes had disagreements or arguments, and specially thanks to you @PixelMat ,


December 2024 ( Again )

So... this is probably the weirdest and funniest, and also the one i truly wasn't expecting to be testing for, and i'm so glad i had a chance given.

sooooooo you know, TRTF'S Anniversary this year was very awesome, it just so happens that i was given a chance by developers from radiance, @MaximumElevapor and @JuanReviews to playtest for the first game of the TRTF series, remade to be way better!

I remember BEGGING to test for a TRTF game on some of maximus and juan's posts, i genuinely wasn't expecting this to go anywhere, but looks like it did afterall.
I was put into a GC with some names i recognized, and some others i didn't, and was immediately given a build by @winsomeless to test the game, i was given a doc with a basic explanation of the mechanics, but i was stupid and at first didn't quite get stuff, but i was getting more and more used to it, i was also having a lot of fun too

Obviously, a couple more bug fix builds later, i'd arrive at.. build 2 or 3, and would beat the rest of the main nights, i was finally met with the big max mode wall, that was actually extremely hard and challenging, but in the end i was the ONLY tester to beat it, so i'm proud of that too, even made a post on my old account that made fun of sunken studios for not testing the game lmao, but to be fair he was busy

A few months later, i'd playtest for the fourth and second anniversary (re-release) games, not much to say about the second, however i had my fun with the fourth, although most mechanics from the original were kept, , the game was still fun and good graphically, even stayed for a few hours with a close friend, watching him die constantly to freddy and lockjaw.

I will forever keep this as one of my biggest achievements for a while, thank you so much Maximum and Juan for giving me a chance


So, i love FNATI, or well, i used to, i was such a big fan of it, listening to sparta remixes of it, watching gameplay videos, etc etc,

one game in specific always stood out for me, that was "Abandoned Discovery Island", i used to think it was official too, i remember playing one specific version the most however, that was @13_Sonic_Games 's version of ADI, and man, you wouldn't know how HAPPY i was to not only, find out this guy was brazillian, meaning we spoke the same native language, but that he was still around, and gave me a chance to playtest for his official revamp of ADI.
Ever since i was about like 8 or 9, i've been keeping up with the guy, well somewhat, i used to love his old games like ATI ( Abandoned Treasure Island) and as mentioned, his ADI remake, being 2.0

Thank you so much for giving me the chance to test for your games year later kauazin (aka 13_sonic_games)


Well, that's about most of the stuff i wanted to talk about that's went on in these two years.


Here are some honorable mentions!

FNAF 3: Cremated by @D4dgaming_ ( game goes by just Cremated now. )

Helped with some minigame concept art, and obviously will be testing for it once it has more progress done.


Five Night's at Nintendo Land: Redux
by @TMF48 , writing phone calls and testing for this one, can't wait to test a build when its done!


Donald's
by @Disamol , i had a great time playing one of his first proper games after about a year or so since his last fangame (at the time) , and i'm glad he gave me the opportunity to also write some mechanics for the game, and suggest characters to make everything more fun!

Super glad ya gave me the chance, disamol, you rock.


FNACEC 2
by @Ihave2iq

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MISC. Projects ( not fnaf related )

Undertale: Returned
By: @Offspringy
Essentially a retake on Undertale Last Breath, i had lots of fun testing for my first undertale fangame!, all attacks were fun and not to mention, i kept playing it over and over again too!

PVZ: DLC Edition
By: Samen
I also love PVZ, so getting to test for this was big for me! specially considering this is also an extremely popular mod in the pvz scene, had lots of fun with its many new content


Special thanks to other people that have kept up with me.

@betadipsygipsy @Endodude2037 @TinkeerMoksy @rabbitdread

@Ecoripa @mbile_games @baharkolahi
and many more (such as the ones i've mentioned) , thank you!



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