It began when I asked myself while playing TS!Underswap, just after a miniboss where I consumed a few items throughout: How come the player character in these games doesn't just eat multiple foodstuffs in a single turn? My explanation was that, eating takes time, enough time to count as a single turn.
But that's when I had an idea. What if there was a food item so small and easy to eat, that the P.C. could still have time to do something else afterwards? I imagined a tiny piece of candy, but anything could work.
I dunno, I thought it was a neat idea that bends the rules of UT/DR, which I feel is a recurring aspect of both games that I find very interesting and appealing.
Next up
Here's a front ref for some raven dude whom I've only drawn twice before this lol His name is Krauzi :3
I just went in and doodled based on my train of thought without really thinking of anything specific to draw going in and ended up with a faucet-head, what's going on
My favorite #UndertaleCharacter is probably Flowey the Flower, just because he's so fascinating as a character :]
Uhhh you ever just make a lighthearted Sonic.EXE character based on Popee the Performer, and he ends up looking kinda actually creepy because you gave him NES color palette limitations for aesthetics or whatever?
he secretly thinks it's cute
Made an eye style guide because I've been thinking about it lately, especially since I wanna make a comic of my characters someday You can ask me what each face is for if you wanna!
Quin needs help to move away from his family to freely write for video games again Any help is appreciated! https://www.gofundme.com/f/save-quin #Donation #GoFundMe #MutualAid
#Undertale10 I never played Undertale besides the Demo of it (and only played a little bit of chapter I of Deltarune).
But it was so everywhere online that I ended up learning about most of it from gameplay videos and even ended up watching fan-animations
The Hallowen [sic] tradition returns
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