So yet again more issues, this time the game is laggy in certain situations (ex: yip running to the door) and im led to believe that 1080p is too much for clickteam to render. Will rerender the game in 720p again when im finished with most things already.
Next up
Ill share this too for #WIPWednesday ;)
LOUDER is on hold till early December, with thanksgiving coming up and my lasts tests for my first term of college I will be focusing on working on these rather than LOUDER. As an apology heres some stuff
HOPE!!!!
happy "venia feels bad for not posting enough so take some concepts" day
Update on Yaps model, she went from 600k polys, to just 167k polys. She runs better now :3
if it says anything, i made a windows xp VM and made an account for a MSN Messenger revival to make an accurate cutscene
Scopophobia: The fear of being watched
a dark path opens to you, what do you see past it
give this dog a beer now










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