So yet again more issues, this time the game is laggy in certain situations (ex: yip running to the door) and im led to believe that 1080p is too much for clickteam to render. Will rerender the game in 720p again when im finished with most things already.
Next up
Update on everything, CD1's final documentation is nearly finished (meaning a concrete structure is in place for me to put in the game itself). Here's what is canonically Dingo the Dolls character explanation in LOUDER.
Office Texture rework is underway thanks to a recommendation to use PolyHaven instead of CS:Source textures.
Found a really weird Yap and Yell 2 Build..
YKW, i got my Soma successor and thats perfectly amazing. Heres the placeholder intro cutscene for LOUDER featuring PwP music as a placeholder
WIP animation thingy
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Since tomorrow is going to be busy for most due to holidays. Merry Christmas and have some jolly wips and concepts by RainbowMosaic from louder!
Work on Louder or grind more Black Ops 7 camos
LOUDER is going silent for awhile.
BTW, the style guide will be public once the game releases. It would be nice to let people go through what the games style is being worked around!










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