Game
BitVenture
13 years ago

Social Justice in BitVenture...


So as you may already know, you can create your own avatar which will be used throughout the game. When I started I had a few races (not human races, but Orcs/Dwarves/Humans), and I wanted each race to have skin colors. I also wanted gender, but I don’t think it’s very appropriate to have a specific set considering the large amount of gender identities, and I have limited space for the choices. So gender’s out. But I’d like skin colors to stay, because it’d be a cool way to have different types of the races. Say, red-skinned orcs & dark-skinned humans live near the “equator” of the world (based on this), but just as there are too many gender identities there are too many skin colors, and anything I implement would offend those I exclude.

Now the issue comes up w/ overly light/dark skin. They don’t work w/ the art. Too dark or light and they don’t show up properly w/ the world’s art, so from a strictly design perspective it’d be a bad choice to include them. But I really hate the idea of omitting this b/c of that.

So I’d like some suggestions. If I’m being offensive, I apologize, but I’m genuinely concerned about this and I want as many happy players as possible, so help me out yeah?

Here’s a quick reference on how the avatar customization screen looks:

5d0c5c1ebaff1.png


2 comments

Loading...

Next up

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Terraria

Made my first ever animation.

not the greatest house, but it's a house! :D

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Hi all, Quick update with a bunch of fixes and changes.

Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.

Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone

Enjoy!