Is the game still being made in Scratch/Turbowarp?
The game is being developed in Clickteam Fusion 2.5, though I'm still making all the art on Turbowarp. I did this for stability reasons as Scratch and Friends: Remixed had a lot technical issues with how complex the game was that it had a plethora of issues of launch and even now on the latest build. I did the engine switch to minimize problems like that, and so far the game is much more stable than Remixed.
Will there be any major changes to gameplay and story?
Story wise, yes, there will be major changes. Gameplay wise, it's mostly the same gameplay loop as the original just with some extra steps (eg. higher difficulty and minor changes to mechanics).
Will there be new content?
Yes, new content is planned though not developed quite yet. One of the new additions is office skins, which were introduced in Remixed.
Will there be post-launch updates?
Depends on if certain new content additions do actually make it into the final release. If not, then the only updates to Remastered will be bug fixes and new office skins.
Will there be an android port?
I have heard that the Clickteam android exporter is difficult to work with, plus it's pricey. However an android port is not completely outside the realm of possibility. However it will likely release months after the game's launch.
What's the current state of the game?
3 of 5 characters are fully completed, art, code, the whole gist. So the game page could be up soon, I'll make sure to give a heads up before then, maybe even a trailer. Keep in mind all three of these characters were finished in the time between the last update and this one, so it might be sooner than you think.
What comes after Scratch and Friends Remastered?
I've been working on another game alongside Remastered, though I've put it on the back burner for now until this game is complete. Can't say much about it at the moment, but here's a hint: it's a revival of one of my cancelled games.
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