Game
Rinsed


6 years ago

Some concept art i recently finished :)

Doodles like these really help capturing the mood which we want to create within the game!




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As the glow stone cave was flooded and then isolated from the outside world for a few hundred years, it developed its own unique and oddly strange flora and fauna!

Its almost been a year since I developed "9:16" and im still proud of what I achieved! I tried to push the visuals to be as photorealistic as possible and keep the gameplay as immersive as I could. Give it a try and tell me what you think :)

Just a little clip of me building a frighter ship! MONONAUTS is a little demo experiment which I made within a few days. Try it out and tell me what you think! :)

In the depth of the mine, the rare glow-stone ore can be found! It is used all around the midlands to power lanterns and is a great, safe, alternative to candles!

If you ever wanted to get a better/closer look at your nemesis, this is her! During development I nicknamed her "Emma"

Something lurks in the depths of the glow-stone mine... You better pack some torches because you will need one for sure!

Working on a new ship and looking for a name! The best suggestion will make it into the game :)

Post your suggestions on here or over at our discord. A winner will be picked within the next few days!

(The name should fit into the game's world)

Painted some new headers for our crafting system! Survival, Cooking, Crafting... Can you guess what image is for what category? :D

Finally happy with the "indoors" part of the game! Adding a small, closed off area to the open world of the forest was challeging but worth it. Lots of enviromental story telling in this one! :)

Made new Flowerpots with different variants for further decorating cities and villages! :)