Game
Rinsed


6 years ago

Some concept art i recently finished :)

Doodles like these really help capturing the mood which we want to create within the game!




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Finally happy with the "indoors" part of the game! Adding a small, closed off area to the open world of the forest was challeging but worth it. Lots of enviromental story telling in this one! :)

Super secret update friday!

Zombies are now a bit... Lets say "more motivated" in the darkness of the night!

Something lurks in the depths of the glow-stone mine... You better pack some torches because you will need one for sure!

Farmers crazy enough to grow food in the harsh conditions of the northern isles often need to use a few tricks to protect their plants! This seaside farmer has stacked lots of rocks high enough to protect his crops from the cold wind.

As the glow stone cave was flooded and then isolated from the outside world for a few hundred years, it developed its own unique and oddly strange flora and fauna!

Painted some new headers for our crafting system! Survival, Cooking, Crafting... Can you guess what image is for what category? :D

Exploring uncharted Islands always comes with a risk! What creatures lurk in the dark forests? What treasures await you in the distant ruins?

Make sure to pack some soup because travelling between islands will soon come to RINSED!

In the depth of the mine, the rare glow-stone ore can be found! It is used all around the midlands to power lanterns and is a great, safe, alternative to candles!

Just a little clip of me building a frighter ship! MONONAUTS is a little demo experiment which I made within a few days. Try it out and tell me what you think! :)

Released a very little very unfinished something!

Medieval times with zombies was always a thing I dreamed off so I messed around with the idea a bit in the past few weeks. This is by no means a finished game! But if you have fun with it: Go ahead!