
Some concept designs from Sonic Mania REMIX!
Next up
im in this wip of a turnaround that im making for pratice drawing Sonic for the REMIX project, hope u liked it!
finally i finished the running animation for the REMIX! project. If you liked, please check it out! https://gamejolt.com/games/Sonic_Mania_Rmx/452895
I love how drawing scenarios in Sonic is soo fun! It's just amazing to try to get an inbetween of realism and a cartoony background!
Sonic games tend to go a lil too fast for me, messing up my reaction time and all, so I thought to lean into that by making a #Sonicsona who takes things a bit slower and enjoys nature.
I already have OTHER version of my idle animation collections, i think i'm getting even better every time i try to do other so i will make many of then. Anyway i hope you like it ^^ https://gamejolt.com/games/Sonic_Mania_Rmx/452895
#SonicTransformation What if... Sonic becomes THE wind itself?
Behold: Sonic the Windhog!
His entire body turns into air, and the only thing holding it all into his shape are the wind bracelets! He can stretch and twist like a tornado!
I finally finished the Sonic turnaround animation that i was making for praticing, i still am stuck on drawing Sonic on side view but i'm putting all my efforts in this fangame! https://gamejolt.com/games/Sonic_Mania_Rmx/452895
Hey, i made this little sketched animation for training of that loved blue hedgehog! If you want to see the progress of the full fangame that i am making, check this out! https://gamejolt.com/games/Sonic_Mania_Rmx/452895 #sonic #sonicmania #fanart #animation
#MyFavoriteSonic Sonic Unleashed!
The stages, the music, the story & cutscenes, the art direction... its peak. The hub worlds are also cool to walk around (Spagonia's my favourite!)
Unfortunally my PS3 isnt working so I can't finish the game. I was close!
Well, like i say, i made a new idle animation. I needed to redraw it many times to get an version that i like, so here it is. I decided to make it without animation for now, like in the sonic games, but changes are constant in my works, so...













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