
Some crap
Next up
Day 10! Some progress on level 2 (Castle) and a new enemy model! Needs animations and some other stuff
Day 6! Added archers that shoot straight, up and down! Added torchman that walks around too! Also 30 meats = 1 life! Made progress on the map too!
Day 11! Main menu is done and working! Need to test it with a more popular controller, looks like gdevelop doesn't really like my SN30pro... so annoying, but I have a PS4 controller I only need to go get it :v
Day 8! Only 6 days to go! Boss 1 model is done and animated, need to program its behaviors! I'll leave the game at 2 levels only, I'm loosing momentum like crazy :v
sharg again ! !
Day 7! Busy with life today, so no big update... made some adjustments and that's it! Tomorrow I'll model the first boss and I'll post then! Hope you all had a nice weekend!
Day 12! The king's looking pretty epic! Last pic is all the enemies for the castle! All enemies are done but I would like to have something like the medusa's head in castlevania, I don't think I have enough time tho XD
A commission for my friend
Day 9! Most of the first level is done, including music, story and SFX! Made some sprites for level 2, I'll reutilize some of the behaviors from the first group of enemies tho,













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