Alright, i think it's time to give some info on what you should expect from the revamp! any minor things or spoiler related will not be mentioned
First off, and most importantly, a more smaller file size! this time around, we are gonna make sure this game's file size doesn't go as big as it did, one of the main things we're doing to lower the file size is using directshow for the cutscenes, meaning that the cutscenes can be more higher quality, while as well not clogging up the file size
Second off, the game's resolution will now be in 1080p instead of 720p, making visuals look much more better
Third off, week 1 will be slightly improved upon, and week 2 will get a major revamp! keeping the same gameplay, while still be drastically different in a good way!
that should be it for now, development will begin soon once the revamped opening cutscene is done, don't worry, development will be more quicker due to all of the 3d assets from Duckter basically being done, as well as all of the voicelines (except sparky's) still being used
Next up
[WIP 2] - still cooking!
__________________________________
[WIP 3] - almost finished, just need to add in the finishing touches!
__________________________________
Getting back to work slowly but steady! have some w.i.p. gameplay of the reworked week 1.
__________________________________
[WIP] - filler screenshot.
(new poster coming in october!)
__________________________________
WEE WOO WEE WOO WEE WOO!!! they never learn...
🎆 - 𝗛𝗮𝗽𝗽𝘆 𝗡𝗲𝘄 𝗬𝗲𝗮𝗿𝘀 𝗘𝘃𝗲 𝗳𝗿𝗼𝗺 𝗙𝗿𝗲𝗱𝗲𝗿𝗶𝗰𝗸'𝘀 𝗕𝗿𝗼𝗮𝗱𝘄𝗮𝘆 𝗘𝗻𝘁𝗲𝗿𝘁𝗮𝗶𝗻𝗺𝗲𝗻𝘁! -🎆
__________________________________
(HQ version down below)
chapter 1 of the revival project will be coming soon :) (more info on what this is soon)
rare screens go BRRRRR!!!
i'm gonna give kiiisto 3 days to respond or make an legit apology, or else things are gonna get complicated for him
been getting my motivation back to work on this game, the basics of the cameras are all done, next up is to code cora's ai
__________________________________










0 comments