Alright, i think it's time to give some info on what you should expect from the revamp! any minor things or spoiler related will not be mentioned
First off, and most importantly, a more smaller file size! this time around, we are gonna make sure this game's file size doesn't go as big as it did, one of the main things we're doing to lower the file size is using directshow for the cutscenes, meaning that the cutscenes can be more higher quality, while as well not clogging up the file size
Second off, the game's resolution will now be in 1080p instead of 720p, making visuals look much more better
Third off, week 1 will be slightly improved upon, and week 2 will get a major revamp! keeping the same gameplay, while still be drastically different in a good way!
that should be it for now, development will begin soon once the revamped opening cutscene is done, don't worry, development will be more quicker due to all of the 3d assets from Duckter basically being done, as well as all of the voicelines (except sparky's) still being used
Next up
[WIP 2] - still cooking!
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Getting back to work slowly but steady! have some w.i.p. gameplay of the reworked week 1.
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3D Duckter go brrrrrrr!
Basically, i recreated DuckterStRm in the style of the Dave and Bambi 3D world segments
Happy Birthday Ducky Boi >:3 #HappyBirthdayDuck
Special Thanks to @TinkeerMoksy for making this art piece of Box Oddities if it wasn't a troll game!
[โ ๏ธ- Danger: Face-Biting Rabbit]
(animation showcase of the ruptured bonnet's jumpscare!)
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been getting my motivation back to work on this game, the basics of the cameras are all done, next up is to code cora's ai
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Rememberโฆ This? (Fazbearโs Mascot Simulator Reopened Announcement Teaser)
๐ - ๐๐ฎ๐ฝ๐ฝ๐ ๐ก๐ฒ๐ ๐ฌ๐ฒ๐ฎ๐ฟ๐ ๐๐๐ฒ ๐ณ๐ฟ๐ผ๐บ ๐๐ฟ๐ฒ๐ฑ๐ฒ๐ฟ๐ถ๐ฐ๐ธ'๐ ๐๐ฟ๐ผ๐ฎ๐ฑ๐๐ฎ๐ ๐๐ป๐๐ฒ๐ฟ๐๐ฎ๐ถ๐ป๐บ๐ฒ๐ป๐! -๐
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(HQ version down below)
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