I'm not sure what to do.
3 years of work is a long time. Sometimes I sincerely doubt if it's really worth the effort for a fan game. Always pushing the limits, it's cool but it feels like a must nowadays. More, and more, and better content.
Right now my goal is to get PYRO ILLUSION out as soon as possible, because honestly, I would like to move on from fnaf and its mindset. The more I'm in it, the more I realize it's not really my thing, nor my area of interest. And that I should move on. (without rushing it, because I never allow myself to rush things)
Now see, here's the issue: wanting to do other things but also wanting to get it done already. What should I do?
PI is something that grew very close to me, and that has been a blast to work on, until recently. I started doubting everything I have made, myself, my skills, the game and this whole deal has begun to affected my mood as well.
It's such a big project, and I really shouldn't have naively dived into it without thinking about the time it would take. Especially all alone. I mean time isn't an issue, I can endure that. It's just that I don't see it being worth it anymore.
As a result, to get out of this vicious cycle thing, I decided that I'll skip a few parts that were intended to be added. When the time will come, I would like to release a stable and playable version, something much bigger than a demo, yet not a final full release.
It would miss a few cutscenes, extras, some elements here and there, and sadly a big chunk that is the very much anticipated ending. But it would already remove a huge weight from my shoulders. And I guess right now, I really need that.
Then, by looking at the public's reaction and their thoughts, I will decide whether it's worth the effort or not to complete the project in its integrity.
I'm sorry if this might disappoint some, tho it's something I think was worth sharing. I hope you understand. But I also hope that hearing this might mean a sooner release will cheer you up :)
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