Game
Undertale: The Forgotten End
7 months ago

Some news about the project and the development team...


About development team


Well, first of all, we have assembled a new development team. Now there are seven of us, this is currently the largest team I have worked in.

There are both old members who have worked with the project before, and new people who have not worked with the project before.

About changes in the project


Changing the name of the game:

The whole team decided to change the name of the game from "Undertale - The Forgotten End" to "Undertale: Forgettable". This idea came as a result of the fact that I remembered that in the original Undertale English localization, on the path of genocide, when checking the Papyrus, "Forgettable" is written in red.

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About the new content in the game

The new members proposed to make our AU bigger by adding some part of the underground from Undertale to the game, which it means that new content will be added to the story. It is planned to add more battles, endings, a new location and much more to explore.

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Now we are changing the design of the game page and drawing a new header, thumbnail, logo and poster of the game. Further more...

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Next up

There are promotions, we are moving on to creating panels. There are also new ideas, we will implement them...

here's what we have...

I made such a system for changing the language, seems like it works...

Big changes are expected in the remake:

1. New, modified attacks

2. New sprites

3. Reworked plot

4. New graphic effects

and much more!

Happy New year 2021, I wish you all the best and that no gigantic asteroid will spoil your mood)!

What do you think about the new logo of the game? (I didn't draw any art this time, but maybe I'll change it in the future)

ENG:

Creating Menu...

Oh, Yes! I decided to make an interesting menu with character art, so that certain blocks will have certain characters, now I draw meow-meow, it seems not bad...

I got stoned again...

New sprites are being drawn successfully, but for now, I will please you with an updated cursor (previously there was only a boot cursor), it has 2 states and it will be customized

I am currently working on a battle engine, I have finished a box and several types of souls. Next, I will make tabs (battle, action, items, mercy), everything is almost ready for attacks. And here is a screenshot of the new box...