Well I’m still disappointed that I couldn’t get the game out on the 15, and it was a pain to be confronted with some performance issues and basically had to continue working on the game in order to get it fix, but that is something all game creators face and I’m still new to creating a game so it shouldn’t be surprising I might confront these issues and I need to learn from them.
Anyway, while I can’t completely fix everything, it does look like I found and fix most of the big issues my game was having. I’m still gonna run some test (basically multiple breakthroughs and attempts to break the game) and make some more tweaks, but if things do go well, I’ll soon release Frostbite: Deadly Climate very soon.
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