I’m working on making the buttons easier to press (read make them bigger) as well as a bigger room layout. I’ve reached the point in my meager 3D modeling knowledge that I have to watch some tutorials in order to make some progress. Hopefully by the end of this weekend I can have the game in a more permanent state so i can focus on some other stuff, although with the Steam sale in progress and the fact that I bought Skyrim last night (mistakes were made). I’m not sure how much work I’ll be able to get done.
Next up
Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖
https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…
So here's the first of the zodiac signs i will make for the next weeks.
Regular exercise is key for healthy wings.
Try it out!
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
I thought I would do a quick show and tell, with a 2 min video of the start of the game and some of the game elements, after many many months it is really starting to come together, time to start networking https://gamejolt.com/games/Dungeon_fable/490669
Mephisto Pheles - Blue Exorcist
💛 Passion project of two friends and IT geeks. 🕹️ We love trains and programming. We wanted to create something unique.
🚂 Rail Route is a management/tycoon/puzzle game based on railroad dispatching. #MadeInUnity [a few Steam demo keys in comments]
One for all, and all for one! 🙌
Here's a cool GIF I rendered of a character I'm working on for my latest project.
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