As I am now on vacation (from 1 of my 3 jobs at least, lol), I have more time to play with this, so it’s time for some news:
• New Frames > Since now I can rip all the frames from the original game, I’ve added new frames to some enemies,
like Soldier’s screen jump (plus other animations)
And Guard new fall and rise animations
• FAINT > I am working to give every playable character a faint animation, which happens when you have low HP. I think it’s add a little touch to the game
• Nightcrawler > He is going fine. Since he is a very agile character, he has some cool tricks like Wall Jump and Fall recovery. Also, he will have OTG attack too, like Wolverine.
• Optmization > I’ve managed to trim some fat from the game
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