1 year ago

Some side fireteam stuff, very likely I will redo the weapons mechanics and implement 3d weapon models

I still can’t work on fireteam yet till summer break rolls around




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more improvements

i think i should make this a game

it took me like 6 tries to beat my own game

pls read updates below

updates as of now until v0.1.0 are all still test phases for the atmosphere, and the modular health system will be coming up very soon :>

(please skip to 1:30)

3d bsp engine for tactical urban ( Tachyon 3 ) releasing alpha around summer

this will replace 2.5d fm and consolidate Tachyon 2 + FPS engine

First Shockwave 2 project ever has been remade.

v0.0.4a

*game is running funnier than usual due to the load on my pc, it is mitigated with delta time but that means less frames*

updates in article and disclaimer on some update features

everything can change, nothing is final

New Shockwave 2 Optimization and Bug fix update Overhaul 1.4

blub

v0.0.3a

AI does not have any movement behavior yet

thanks to Activision for all the death sounds

the AI can die from shooting each other too

v0.1.0a will be the first major update, coming out next post, 2 weeks (these are smol updates)

CB2 Ultimate is finally out! Read below for more info!

something inspired by unrecord

sounds and most assets by sky btw