3 years ago

some thoughts on 2022 before it becomes 2023


So to start this off, Thank you all for y'all support thought my journey of being a gamedev, once again thank you. So lets talk about my experience with 2022, it was great at end (Oct. - Dec.) tbh. At the start of 2022 it was shit for me at least, during like April (I think) I was developing Billy| Cyber Experiment (back when I still had my old Gj account) but it never become in to fruition, it got canned because of drama in the willy dog community, later in 2022 I tried to develop Billy's / Abandon Experiment/BCE: rebirth but I decided to scrapped it and plan it to be in 3d in the unreal engine (when I get good at 3d and know what the fuck I am doing in unreal). In August my old Gj account got banned for fuckin reason from what I know (Gamejolt never told me why), but tbh tho it was a step in the right direction. Now lets talk about the end of 2022 (Oct. - Dec.), So this is when I got good at making models and coding, so I tried to update TSaB1 & 2 that being TSaB 2.0 and TSaB2HW 2.0 but later I canned them and later tried to make Jack's 1.0, then rebooted it to ==Jack's== 2.0 but canned too lmao but now I am working on Five Nights at Dogan's Classic Remake (btw am going to make a post about Dogan's history), yeah this year has been fine for me ,could be better tho.

Have a Happy New Year everybody!



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