Hello, so it's been a bit so I do apologize for that. I've been wanting to try to be honest. I know i had projects that I plan to do, but I'll be taking my time with my games, breaking my tradition of doing multiple projects to not burn myself out eventually, it'll help hopefully making projects more satisfying, as while Just Don't to me and Grim are meant to be games that we do for fun, ya know like how the original FNaFb games were.
I'm also saying this as I do have some news that will be unfortunate. I do have a game I have plans to make however I wanted to make as like a game for Cirno game which would be my own take on Cirno's Problematic Misadventures by GrandCeaser1987 and Auber. This take would have taking CPM and while not rewriting the plot but improving on the plot but with fresher QoL updates known more in current FNaFb games, upgrades to character's move sets, a story that will hopefully makes sense, add two new scenarios and give it an ending since the original was never completed. But more recently after some talk with Auber in dms in a call one night, he did explain that I should try to focus on one game at a time for the reasons i just mentioned. I think this will be a better way of handling things going forward. So I know that there are projects i want to try to do, but I need to take stuff what step at a time.
So here's what's going to happen, I'm working on a new update to Just Don't 1 which would have been a Final Mix update. However, i have decided that it will the Final Mix will be split in two parts. Part 1 will include changes with the main scenario both with dialogue to help lead more towards later entries in Just Don't series, a classic mode which is basically a semi-faithful remake of the original Just Don't 1 which was a FNaFb 1 Reskin, and a demo of what I can subscribe as a "Kaizo Mode". After the first half, I'll follow up on it with trying to finalize a "demo" of FNaFb 1 Deluxe since i had Deluxe's Night X planned but then i decided to make some changes with it's coding and Quality of life features overtime. FNaFb 1 Deluxe WAS gonna be released on December after FNaFb's 10th Anniversary, ...but then the incident happened. So i decided to take a break from it, but my goal is to try to release it before the end of the year. So since I'll be having two projects as main priority for the time being, and because to be honest, i have been procrastinating sometimes when it comes to my projects due to spending some time with friends, i really would like to try to take things slow this time.
So hopefully you guys can understand while it's taken a bit to release my games. Things have been going on behind the scenes that have given me some time to thought and I would like to try and basically improve upon. So yeah, once again, hope you all have an amazing day/evening/night, whatever you are in the world, and thank you for reading.
Next up
Happy 10th Anniversary and Update Post on Deluxe Edition
FNaFb: Scrap Baby's Debauchery of Redemtion.
Game Idea / Responding to a certain dev's devlog
hello yes i am not dead
New Gamejolt Banner
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitologĂa latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Family band complete!
So here's the first of the zodiac signs i will make for the next weeks.










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