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EPISODE 2 PROGRESS UPDATE
Hello and welcome back! It's been a while since I created the prologue episode, and I'd done it mostly just for fun and to test my skills, but episode 2 is in the works, and believe me... It's going to be a total overhaul!
Knuckles the Echidna — stoic as ever, wiser, and more storied! With age, he's begun to think more and more about who will guard the Master Emerald once he's no longer able to...
Character concept art by FoleyEmmet on Twitter!
Progress on 『Love, Maxie』 has officially resumed! You'll be seeing new visuals and bits of music very soon. We're overhauling the story and making it more ambitious than ever!
We've gotten a new logo / theme! A huge thank you to our current character artist "Roaming Pikachu" for creating it for us! You can find them on Twitter here: https://twitter.com/Roaming_Pikachu
Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698
Regional Bulbasaur. #Pokemon
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
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