Sonic's crouching Low Attack will trip the opponent. You can use the time that your opponent is down to charge your meter, or use it once more on your grounded foe.
Next up
Big news everyone. Version 0.6 has finally dropped...TODAY! This build took a bit longer than expected to finish, but we're finally here! Hope you enjoy.
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Marco is about 45% complete. Here's a small combo showing the work so far.
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I decided to completely overhaul the Astral Street stage. Also, I'm working on the game's first trailer, so be on the lookout for that!
When boosting Eric's Medium Attack, he spins towards the enemy, hitting them a total of 5 times, before ending the attack with an overhead.
Not only will characters see a visual overhaul, but stages will also see visual upgrades. Here's the new look for the Emerald Hill stage!
Here's a look at Jotaro in 1.0! He doesn't have attack animations yet, but he's up and moving.
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An early look at the new Boost System. I'll go into more detail in a future update, but this system will replace the Attack Cancel and Burst mechanics from 0.6.
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